Main [Src]
actor tag Main
Constructors
create [Src]
new tag create(
env: Env val)
: Main tag^
Parameters
- env: Env val
Returns
- Main tag^
Public fields
Public Behaviours
tick [Src]
be tick()
Public Functions
loop [Src]
fun ref loop(
delta: GameTime val)
: None val
Parameters
- delta: GameTime val
Returns
- None val
quit [Src]
fun ref quit()
: None val
Returns
- None val