Main [Src]

actor tag Main

Constructors

create [Src]

new tag create(
  env: Env val)
: Main tag^

Parameters

Returns


Public fields






Public Behaviours

tick [Src]

be tick()

Public Functions

loop [Src]

fun ref loop(
  delta: GameTime val)
: None val

Parameters

Returns


quit [Src]

fun ref quit()
: None val

Returns